Archive for the 'programming' Category

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1 2 3 Sheep!

1 2 3 Sheep!

This is the first app-titude educational iPod app. This is a whole range of apps we’re developing for use in schools, with an online system for teachers to track students progress.

There’s a lot of love gone into this app, featuring graphics and animation by Julian Frost and programming and music by me!

There are three activities, and a lot of thought and attention has gone into feedback, progress and adaptive difficulty. So far kids seem to love it and respond really well to it.

I’m really proud of this game and looking forward to seeing more of the app-titude series take shape.

iTunes Link – its not free, but its worth it

Egg Racer

Egg Racer

This was a promotional easter game for Coles Australia. A modern take on egg and spoon using the iPhone camera and accelerometer!

We used OpenGL and wrote some custom physics for the egg wobbling and to track player movement. The whole thing worked really well!

Free on iTunes – try it

Freddo

Freddo always felt more at home in the water.

This was a huge one!

Publicis Digital created a full episodic online cartoon adventure for Freddo (the frog shaped chocolate). We built a ton of games for it, there are several in each episode. A great set of art and animations were supplied by Publicis so we just got to churn out the games. A lot of fun.

Freddo Adventure

And now we’re working on the second adventure!